Abstract
This paper presents an algorithm for using projective invariant patterns in augmented reality applications. It is actually an adaptation of a previous algorithm for an optical tracking device, that works with infrared illumination and filtering. The present algorithm removes the necessity of working in a controlled environment, which would be inadequate for augmented reality applications. In order to compensate the excess of image noise caused by the absence of the infrared system, the proposed algorithm includes a fast binary decision tree in the process flow. We show that the algorithm achieves real time rates.
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Teixeira, L., Loaiza, M., Raposo, A., Gattass, M. (2008). Augmented Reality Using Projective Invariant Patterns. In: Bebis, G., et al. Advances in Visual Computing. ISVC 2008. Lecture Notes in Computer Science, vol 5358. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-89639-5_50
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DOI: https://doi.org/10.1007/978-3-540-89639-5_50
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-89638-8
Online ISBN: 978-3-540-89639-5
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