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Evaluating motion constraints for 3D wayfinding in immersive and desktop virtual environments

Published:06 April 2008Publication History

ABSTRACT

Motion constraints providing guidance for 3D navigation have recently been suggested as a way of offloading some of the cognitive effort of traversing complex 3D environments on a computer. We present findings from an evaluation of the benefits of this practice where users achieved significantly better results in memory recall and performance when given access to such a guidance method. The study was conducted on both standard desktop computers with mouse and keyboard, as well as on an immersive CAVE system. Interestingly, our results also show that the improvements were more dramatic for desktop users than for CAVE users, even outperforming the latter. Furthermore, the study indicates that allowing the users to retain local control over the navigation on the desktop platform helps them in familiarizing themselves with the 3D world.

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          cover image ACM Conferences
          CHI '08: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
          April 2008
          1870 pages
          ISBN:9781605580111
          DOI:10.1145/1357054

          Copyright © 2008 ACM

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          Publication History

          • Published: 6 April 2008

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          CHI '08 Paper Acceptance Rate157of714submissions,22%Overall Acceptance Rate6,199of26,314submissions,24%

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