System Design of Augmented Reality Technology to Strengthen Sustainable Imaging of Kujang Products Based on Local Culture
Eneng Tita Tosida1, Deden Ardiansyah2, Agung Djati Walujo3, Ahmad Sofyandi4
1Eneng Tita Tosida, Department of Computer Science, Faculty of Mathematics and Natural Science, Pakuan University, Indonesia.
2Deden Ardiansyah, Department of Computer Engineering, Diploma, Pakuan University, Indonesia.
3Agung Djati Walujo, Department,of Management, STIE Dewantara, Indonesia.
4Ahmad Sofyandi, Department of Computer Science, Faculty of Mathematics and Natural Science, Pakuan University, Indonesia.

Manuscript received on November 12, 2019. | Revised Manuscript received on November 25, 2019. | Manuscript published on 30 November, 2019. | PP: 5940-5949 | Volume-8 Issue-4, November 2019. | Retrieval Number: D9016118419/2019©BEIESP | DOI: 10.35940/ijrte.D9016.118419

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© The Authors. Blue Eyes Intelligence Engineering and Sciences Publication (BEIESP). This is an open access article under the CC-BY-NC-ND license (http://creativecommons.org/licenses/by-nc-nd/4.0/)

Abstract: Kujang products, which are reproduced by a number of micro businesses in West Java, have not been able to increase public interest in preserving them as high value tourism products. Kujang’s image as a “valuable” local culture-based product in the community is still low. This results in a still low level of quantity and quality of tourism based on local culture, especially those related to Kujang. Although the government has launched a work program to achieve the target for the next five years.. One way that can be done to improve the image. This paper aims to design a digital-based information system, to strengthen sustainable imagery related to local culture-based cleaver products. The digital information system design techniques are carried out using Augmented Reality technology. The design of information systems about Kujang products is not only targeted at students, but also at the national and international public. Based on the usability test results using the Sumi approach obtained a statistical value of 71 for general evaluation, indicating that the information system about Kujang products is very useful. This information system is more accessible, and preferred by the public because it is equipped with an attractive three-dimensional display. Augmented Reality Technology can even become a learning medium that supports the curriculum, especially in historical sub material. Augmented Reality technology in the information system about Kujang is able to increase public interest in knowing more about Kujang information, and can be upgraded to an edu-tourism idea that collaborates with the Kujang micro business.
Keywords: Kujang Product, Information System, Augmented Reality Technology, Local Culture, Micro Business.
Scope of the Article: Community Information Systems.