Abstract
New technologies permit complex combinations of media, sensory channels and interaction metaphors. These combinations introduce the likelihood of semantic and structural overlap over a temporal domain. This overlap, or redundancy, is often considered useful in complex and cognitively laden tasks. Redundancy has some history in human factors, but its nature is not well formulated. This research examines redundancy form an HCI perspective and attempts to apply it to multimedia systems.
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Vetere, F. (1997). Redundancy in Multimedia Systems. In: Howard, S., Hammond, J., Lindgaard, G. (eds) Human-Computer Interaction INTERACT ’97. IFIP — The International Federation for Information Processing. Springer, Boston, MA. https://doi.org/10.1007/978-0-387-35175-9_116
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DOI: https://doi.org/10.1007/978-0-387-35175-9_116
Publisher Name: Springer, Boston, MA
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