Abstract
For several hundred years, man has been fascinated by the idea of machines playing chess. When electronic computers arrived in the late 1940s, Wiener (1948), Shannon (1950a, b), and Turing (1953), all prominent names in the world of cybernetics, suggested how man’s new creation might so be used. How well they might play could only be guessed. Through the years, many have expressed their opinions, including former world chess champions Mikhail Botvinnik (1970) and Max Euwe (1970).
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© 1988 Springer-Verlag New York Inc.
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Newborn, M.M. (1988). Recent Progress in Computer Chess. In: Levy, D.N.L. (eds) Computer Games I. Springer, New York, NY. https://doi.org/10.1007/978-1-4613-8716-9_9
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DOI: https://doi.org/10.1007/978-1-4613-8716-9_9
Publisher Name: Springer, New York, NY
Print ISBN: 978-1-4613-8718-3
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