Abstract
The development of transversal competences is currently considered a key point within the European Area of Higher Education adaptation process. However, course and curricula design that accounts for such competences (e.g., team work, digital competence and ICT, critical thinking, leadership, and the like) remains a challenge and a field open to exploration. Departing from the social and collaborative learning methodologies supported by management platforms like Moodle, social networks, and Second Life, this chapter aims to present a set of teaching strategies, tasks, and practices to develop the necessary transversal competences for both successful study and future vocational integration.
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Rico, M., Coppens, J., Ferreira, P., Sánchez, H., Agudo, J.E. (2013). Everything Matters: Development of Cross-Curricular Competences in Engineering Through Web 2.0 Social Objects. In: Sampson, D., Isaias, P., Ifenthaler, D., Spector, J. (eds) Ubiquitous and Mobile Learning in the Digital Age. Springer, New York, NY. https://doi.org/10.1007/978-1-4614-3329-3_9
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