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Can Elementary Students Co-design the Learning Content of Educational Apps: The We!Design!Fractions Participatory Design Approach

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Internet of Things, Infrastructures and Mobile Applications (IMCL 2019)

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Abstract

Although there is a growing interest in engaging children in the design of interactive learning technology, young learners are mostly asked to co-design features and apps that lie on the peripheral of the learning processes, such as websites, e-portfolios or assessment applications. In this article, we will try to investigate whether experienced elementary students can offer useful insights about the design of the content of an educational app, its learning representations and its learning interactions. For this purpose, we have developed a collaborative board design game called We!Design!Fractions, for designing apps about fractions. Fractions constitute a demanding learning domain in elementary education and, hence, an appropriate testbed for our research aims. The design game consists of a game board, cards, dice and pawns and it was developed by exploiting theories about board games, collaborative design games and idea generation. A study was conducted with 27 6th grade students who participated in 7 design sessions of three to four students. Each session lasted for about 3 h. By playing the game, students proposed a total of 199 ideas about the educational app that were later evaluated by themselves regarding their learning usefulness and their innovation. Students claimed that the board game stimulated their idea generation process, offered an enjoyable experience and that their proposals could enable designers develop an educational application about fractions that would fulfil better their needs and preferences.

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Correspondence to George Palaigeorgiou .

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Palaigeorgiou, G., Sidiropoulou, V. (2021). Can Elementary Students Co-design the Learning Content of Educational Apps: The We!Design!Fractions Participatory Design Approach. In: Auer, M.E., Tsiatsos, T. (eds) Internet of Things, Infrastructures and Mobile Applications. IMCL 2019. Advances in Intelligent Systems and Computing, vol 1192. Springer, Cham. https://doi.org/10.1007/978-3-030-49932-7_20

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  • DOI: https://doi.org/10.1007/978-3-030-49932-7_20

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