Abstract
Ultrasonic vibrations of a plate can modify the perception of the friction between a surface and a sliding finger. This principle, coupled with modern position sensing techniques, is able to reproduce textured materials. In this paper, an open loop control through model inversion of the friction force between the finger and the plate is presented. The device incorporating the control system is described, and two different reproduction strategies are formalized to address the reproduction of objects and textures. In the end, a psychophysical experiment evaluating the two control strategies is described.
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Acknowledgement
This work was founded by the FP7 Marie Curie Initial Training Network PROTOTOUCH, grant agreement No. 317100 and supported by IRCICA USR 3380 Univ. Lille - CNRS (www.ircica.univ-lille1.fr).
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Vezzoli, E., Sednaoui, T., Amberg, M., Giraud, F., Lemaire-Semail, B. (2016). Texture Rendering Strategies with a High Fidelity - Capacitive Visual-Haptic Friction Control Device. In: Bello, F., Kajimoto, H., Visell, Y. (eds) Haptics: Perception, Devices, Control, and Applications. EuroHaptics 2016. Lecture Notes in Computer Science(), vol 9774. Springer, Cham. https://doi.org/10.1007/978-3-319-42321-0_23
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DOI: https://doi.org/10.1007/978-3-319-42321-0_23
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