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Collection and Annotation of a Corpus of Human-Human Multimodal Interactions: Emotion and Others Anthropomorphic Characteristics

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Affective Computing and Intelligent Interaction (ACII 2007)

Part of the book series: Lecture Notes in Computer Science ((LNIP,volume 4738))

Abstract

In order to design affective interactive systems, experimental grounding is required for studying expressions of emotion during interaction. In this paper, we present the EmoTaboo protocol for the collection of multimodal emotional behaviours occurring during human-human interactions in a game context. First annotations revealed that the collected data contains various multimodal expressions of emotions and other mental states. In order to reduce the influence of language via a predetermined set of labels and to take into account differences between coders in their capacity to verbalize their perception, we introduce a new annotation methodology based on 1) a hierarchical taxonomy of emotion-related words, and 2) the design of the annotation interface. Future directions include the implementation of such an annotation tool and its evaluation for the annotation of multimodal interactive and emotional behaviours. We will also extend our first annotation scheme to several other characteristics interdependent of emotions.

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Ana C. R. Paiva Rui Prada Rosalind W. Picard

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Zara, A., Maffiolo, V., Martin, J.C., Devillers, L. (2007). Collection and Annotation of a Corpus of Human-Human Multimodal Interactions: Emotion and Others Anthropomorphic Characteristics. In: Paiva, A.C.R., Prada, R., Picard, R.W. (eds) Affective Computing and Intelligent Interaction. ACII 2007. Lecture Notes in Computer Science, vol 4738. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-74889-2_41

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  • DOI: https://doi.org/10.1007/978-3-540-74889-2_41

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-74888-5

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