Abstract
Services for high definition image browsing on mobile devices require a careful design since the user experience is heavily depending on the network bandwidth, processing delay, display resolution, image quality. Modern applications require coding technologies providing tools for resolution and quality scalability, for accessing spatial regions of interest (ROI), for reducing the domain of the coding algorithm decomposing large images into tiles. Some state-of-the-art technologies satisfying these requirements are the JPEG2000 and the JPEG XR. This paper presents the design of an interactive high resolution image viewing architecture for mobile devices based on JPEG XR. Display resolution, resolution scalability, image tiling are investigated in order to optimize the coding parameters with the objective to improve the user experience. Experimental tests are performed on a set of large images and comparisons against accessing the images without parameter optimization are reported.
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© 2012 ICST Institute for Computer Science, Social Informatics and Telecommunications Engineering
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Saba, B., Perra, C., Giusto, D.D. (2012). Interactive Image Viewing in Mobile Devices Based on JPEG XR. In: Atzori, L., Delgado, J., Giusto, D. (eds) Mobile Multimedia Communications. MobiMedia 2011. Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, vol 79. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-30419-4_20
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DOI: https://doi.org/10.1007/978-3-642-30419-4_20
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