Abstract
In job shop simulation studies the effects of local priority dispatching rules have been studied extensively. Among these, due-date oriented priority rules (such as slack, slack/remaining operation, critical ratio) have been found to be effective and useful in practice. These priority dispatching rules are dynamic in nature, that is, the state of the priority entity changes continuously over time. Therefore, one should theoretically update the priorities of jobs waiting in a queue every time a machine at a work center becomes available. This is an extremely costly procedure even in experimental simulation studies.
Some researchers have tried a static version of these rules: the priority is calculated only when an operation arrives at a work center and joins the queue.
In this paper we study a slightly more dynamic version of this rule: in addition to calculating the priority when an operations arrives at a work center, update all job priorities at constant time intervals.
A comparative study between these two versions of handling a dynamic priority rule is presented utilizing three different due date assignment procedures used in practice.
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Surkis, J., Adam, N.R. (1979). Priority updating procedures in dynamic job shop simulation studies: the impact on measures of performance under different due date assignment rules. In: Ritzman, L.P., Krajewski, L.J., Berry, W.L., Goodman, S.H., Hardy, S.T., Vitt, L.D. (eds) Disaggregation. Springer, Dordrecht. https://doi.org/10.1007/978-94-015-7636-9_22
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DOI: https://doi.org/10.1007/978-94-015-7636-9_22
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