Skip to main content
Log in

Beyond the visuals: tactile augmentation and sensory enhancement in an arthroscopy simulator

  • Original Article
  • Published:
Virtual Reality Aims and scope Submit manuscript

Abstract

This paper considers tactile augmentation, the addition of a physical object within a virtual environment (VE) to provide haptic feedback. The resulting mixed reality environment is limited in terms of the ease with which changes can be made to the haptic properties of objects within it. Therefore sensory enhancements or illusions that make use of visual cues to alter the perceived hardness of a physical object allowing variation in haptic properties are considered. Experimental work demonstrates that a single physical surface can be made to ‘feel’ both softer and harder than it is in reality by the accompanying visual information presented. The strong impact visual cues have on the overall perception of object hardness, indicates haptic accuracy may not be essential for a realistic virtual experience. The experimental results are related specifically to the development of a VE for surgical training; however, the conclusions drawn are broadly applicable to the simulation of touch and the understanding of haptic perception within VEs.

This is a preview of subscription content, log in via an institution to check access.

Access this article

Price excludes VAT (USA)
Tax calculation will be finalised during checkout.

Instant access to the full article PDF.

Fig. 1
Fig. 2
Fig. 3
Fig. 4
Fig. 5
Fig. 6

Similar content being viewed by others

References

  • Agus M, Giachetti A, Gobbetti E, Zanetti G, Zorcolo A, Picasso B, Selari Franceschini S (2003) A haptic model of a bone-cutting burr. In: Westwood JD et al (eds) Medicine meets virtual reality: NextMed: Health Horizon 11. IOS Press, Amsterdam, pp 4–10

  • Basdogan C, De S, Kim J, Muniyandi M, Kim H, Srinivasan MA (2004) Haptics in minimally invasive surgical simulation and training. IEEE Comput Graph Appl 24(2):56–64

    Article  Google Scholar 

  • Biocca F, Kim J, Choi J (2001) Visual touch in virtual environments: An exploratory study of presence, multimodal interfaces , and cross-modal sensory illusions Presence. Teleoperators Virtual Environ 10:247–265

    Article  Google Scholar 

  • Boshra M, Zhang H (1994) Use of tactile sensors in enhancing the efficiency of vision-based object localization. Proc IEEE Int Conf Multi-sensor Fusion 2(10):243–250

    Google Scholar 

  • Bro-Nielson M (1997) Simulation techniques for minimally invasive surgery. Minim Invasive Ther Allied Technol 6:106–110

    Article  Google Scholar 

  • Burdea GC, Coiffet P (1994) Virtual reality technology. Wiley, New York

    Google Scholar 

  • Chen E, Marcus B (1998) Force feedback for surgical simulation. Proc IEEE 86(3):524–530

    Article  Google Scholar 

  • DiFranco DE, Beauregard GL, Srinivasan MA (1997) The effect of auditory cues on the haptic perception of stiffness in virtual environments. Proc ASME Dyn Syst Control Div ASME Int Mech Eng Congr Exhib, Dallas, 15–21 Nov 1997, DSC-Vol 61:17–22

    Google Scholar 

  • Durfee WK, Hendrix CM, Cheng P, Varughese G (1997) Influence of haptic and visual displays on the estimation of virtual environment stiffness. Proc ASME Dyn Syst Control Div, DSC-Vol 61:139–144

    Google Scholar 

  • Ellis RR, Lederman SJ (1993) The role of haptic versus visual volume cues in the size-weight illusion. Percept Psychophys 55:315–324

    Google Scholar 

  • England R (1995) Sensory-motor systems in virtual manipulation. In: Carr K, England R (eds) Simulated and virtual realities. Taylor and Francis, London, pp 131–177

    Google Scholar 

  • Ernst Banks (2002) Humans integrate visual and haptic information in a statistically optimal fashion. Nature 415:429–432

    Article  Google Scholar 

  • Gibson JJ (1966) The senses considered as perceptual systems. Houghton Mifflin, Boston

    Google Scholar 

  • Hillis JM, Ernst MO, Banks MS, Landy MS (2002) Combining sensory information: mandatory fusion within, but not between senses. Science 298:1627–1630

    Article  Google Scholar 

  • Hoffman HG (1998) Physically touching virtual objects using tactile augmentation enhances the realism of virtual environments. In: Proceedings of the IEEE virtual reality annual international symposium ’98, Atlanta GA. IEEE Computer Society, Los Alamitos, California, pp 59–63

  • Hoffman H, Groen J, Rousseau A, Winn W, Wells M, Furness T (1996) Tactile augmentation: Enhancing presence in virtual reality with tactile feedback from real objects. In: Proceedings of 1996 Convention of the American Psychological Society. San Francisco, CA. http://hitl.washington.edu/puiblications/p-96-1

  • Klatzky RL, Lederman SJ (2002) Touch, Chap. 6. In: Healy AF, Procter RW (eds) Experimental psychology. Wiley, New York, pp 147–176

    Google Scholar 

  • Niemeyer G. Kuchenbecker KJ, Bonneau R, Mitra P, Reid AM, Fiene J, Weldon G (2004) THUMP: An immersive haptic console for surgical simulation and training. In: Westwood JD et al (eds) Medicine meets virtual reality 12. Building a better you: the next tools for medical education, diagnosis and care. IOS Press, Amsterdam, pp 272–274

  • Lecuyer A, Coquillart S et al (2000a) Simulating haptic information with haptic illusions in virtual environments. NATO RTA/Human Factors and Medicine Panel Workshop, The Hague, Netherlands

  • Lecuyer A, Coquillart S et al (2000b) Psuedo-haptic feedback: Can isometric input devices simulate force feedback? IEEE International Conference on Virtual Reality, New Brumswick, US

  • Lecuyer A, Burkhardt J-M et al (2001) Boundary of Illusion: an experiment of sensory integration with a psuedo-haptic system. IEEE International Conference on Virtual Reality. Yokohama, Japan

  • Lindeman RW, Templemena JN, Sibert JL JRC (2002) Handling of virtual contact in immersive virtual environments: beyond visuals. Virtual Real 6:130–139

    Article  Google Scholar 

  • McCarthy AD (2000) Development and validation of a virtual environment as a training tool for surgeons in knee arthroscopy. Dissertation, Department of Medical Physics and Clinical Engineering, University of Sheffield, UK

  • McCarthy AD, Hollands RJ (1998) A commercially viable virtual reality knee arthroscopy training system Medicine Meets Virtual Reality: 6. San Diego, USA, pp 302–308

    Google Scholar 

  • Milgram P, Kishino F (1994) A taxonomy of mixed reality visual displays. IEICE Trans Inf Syst E77-D(12):1321–1329

  • Miner N, Gillespie B, Caudell T (1996) Examining the influence of audio and visual stimuli on a haptic display. In: Proceedings of the 1996 IMAGE Conference, Phoenix, AZ, 23–25 June 1996. http://members.aol.com/nadine505/papers/img96.htm

  • Moody L, Arthur J, Dibble E, Zivanovic A (2003) Haptic accuracy in a virtual reality arthroscopy simulator. In: de Waard D, Brookhuis KA, Sommer SM, Verwey WB (eds) Human factors in the age of virtual reality. Shaker Publishing, Maastricht, the Netherlands, pp 43–60

    Google Scholar 

  • Petzold B, Zaeh MF, Faerber B, Deml B, Egermeier H, Schilp J, Clarke S (2004) A study on visual, auditory and haptic feedback for assembly tasks. Presence 12(3):16–21

    Article  Google Scholar 

  • Schultz LM, Petersik JT (1994) Visual-haptic relations in a two-dimensional size-matching task. Percept Mot Skills 78:395–402

    Google Scholar 

  • Srinivasan MA, Basdogan C (1997) Haptics in virtual environments: taxonomy, research status, and challenges. Comput Graph 21(4):293–404

    Article  Google Scholar 

  • Srinivasan MA, Beauregard GL, Brock DL (1996) The impact of visual information on haptic perception of stiffness in virtual environments. ASME dynamic systems and control division, DSC, vol 58. pp 555–559

  • Tan HZ, Srinivasan MA, Eberman B, Cheng B (1994) Human factors for the design of force-reflecting haptic interfaces. Dyn Syst Control 55(1):353–359

    Google Scholar 

  • Wang Y, Mackenzie CL (2000) The role of contextual haptic and visual constraints on object manipulation in virtual environments. CHI 2000. 1–6 April, pp 532–539

  • Webster RW, Zimmerman DI, Mohler BJ, Melkonian MG, Haluck RS (2001) A prototype haptic suturing simulator. In: Westwood JD et al (eds) Medicine meets virtual reality 9, IOS Press, Amsterdam, pp 567–569

  • Welch RB, Warren DH (1980) Immediate perceptual response to intersensory discrepancy. Psychol Bull 88:638–667

    Article  Google Scholar 

  • Welch RB, Warren DH (1986) Intersensory interactions. In: Boff KK, Kaufman L, Thomas JP (eds) Handbook of perception and human performance. Wiley, New York, pp 25.1–25.36

    Google Scholar 

  • Zivanovic A, Dibble E, Davies B, Moody L, Waterworth A (2003) Engineering requirements for a haptic simulator for knee arthroscopy training. In: Westwood JD et al (eds) Medicine meets virtual reality 11. NextMed: Health Horizon. IOS Press/Ohmsha, Amsterdam, pp 413–417

    Google Scholar 

Download references

Acknowledgments

The work was undertaken whilst the first author was a member of staff at: The Risk Initiative and Statistical Consultancy Unit (RISCU), Department of Statistics, University of Warwick, Coventry, CV4 7AL, United Kingdom.

Author information

Authors and Affiliations

Authors

Corresponding author

Correspondence to Louise Moody.

Rights and permissions

Reprints and permissions

About this article

Cite this article

Moody, L., Waterworth, A., Arthur, J.G. et al. Beyond the visuals: tactile augmentation and sensory enhancement in an arthroscopy simulator. Virtual Reality 13, 59–68 (2009). https://doi.org/10.1007/s10055-008-0106-x

Download citation

  • Received:

  • Accepted:

  • Published:

  • Issue Date:

  • DOI: https://doi.org/10.1007/s10055-008-0106-x

Keywords

Navigation