Elsevier

Tourism Management

Volume 28, Issue 1, February 2007, Pages 162-174
Tourism Management

Stories visitors tell about Italian cities as destination icons

https://doi.org/10.1016/j.tourman.2005.10.026Get rights and content

Abstract

Using brand netnography (analyzing first-person on-line stories consumers tell that include discussions of their product and brand use), this article probes how visitors report specific Italian cities as unique brand icons. Visitor stories interpreting Bologna and Florence support Robert McKee's wisdom that powerful storytelling moves people via unique “inciting incidents”—incidents serving to unfreeze or throw life out-of-balance. The visitors’ city lived-dramas give credence to Tom Peter's advocacy of focusing strategically on brand experiences—“an experience–event–happening leaves an indelible memory” and Doug Holt's treatise on how brands become icons. The analysis includes applying Heider's balance theory in maps showing immediate and downstream positive and negative associations of concepts, events, and outcomes in visitors’ stories [cf. Collins, J., & Loftus, E. F. (1975). A spreading activation theory of semantic processing. Psychological Review, 87, 407–428; Epstein, S. (1994). Integration of the cognitive and the psychodynamic unconscious. American Psychologist, 49(8), 709–724]. These maps include descriptions of how visitors live Bologna's and Florence's unique promises (i.e., cultural beauty/decadence and total Italian Renaissance emersion, respectively). The article provides a revisionist proposal to Holt's five-step strategy for building destinations as iconic brands and suggestions for tourism management.

Introduction

The Big Apple! What does this metaphor imply about New York? Big, big, big a major transformation….Apple, apple, apple…Adam and Eve…forbidden knowledge…rebellion against parental authority, banishment, achieving adulthood. A TASTE OF DECADENCE! ON MY OWN AT LAST! YES, I’VE DONE (ACHIEVED) NEW YORK! The point here is that destination nicknames widely shared are kernel expressions of iconic myths rooted in medieval allegories (see Stern (1988), Stern (1995))—allegories permitting “the championing of the id over the ego” (Holt, 2003, p. 49) via a personal experience–event–happening that leaves an indelible memory (see Peters, 2003, p. 113). We often are unwilling to admit/know (to ourselves or to others) the need to enact the promise that the iconic brand offers (for a review, see Woodside, 2006)—thus, the possible scoffing at the Big Apple allegory. Part of the visitor's enacting a brand-destination experience occurs unconsciously and this part is often stored and retrieved unconsciously (see Bargh, 1989; Bargh, 1994; Bargh, Chen, & Burrows, 1996; Woodside, 2005; Zaltman, 2003)—see Zaltman's (2003) literature review confirming that most thinking is done unconsciously.

The Fat One! What destination comes-to-mind? Okay, a hint: What European destination comes-to-mind? Please read further for the answer that most Europeans retrieve automatically. The point here is that certain cities are able to project unique place identities that transform visitors from their ordinary lives to extraordinary experiences (cf. Judd, 1995; Pagano & Bowman, 1996).

The objectives of this paper include analyzing naturally occurring communications by first-time visitors to cities in countries beyond their home nations. The article examines whether or not Heider's (1958) balance theory is useful for understanding the first-person (i.e., emic) reports visitors communicate. Heider's theory includes the proposition that individuals seek to maintain psychological balance and to overcome states of imbalance when psychological imbalance occurs in their lives. “A Jewish couple buys a German car” (for details see Woodside & Chebat, 2001) is an example of striving to overcome an imbalance state, i.e., automatic associating German and the Holocaust at first requires rejecting the idea of buying a German car for the Jewish couple to maintain psychological balance; Woodside and Chebat (2001) describe the story of how the couple reach a new state of balance that overcomes the imbalance caused by their desire to buy the car.

The work of several scholars in consumer research (e.g., Arnould & Price, 1993; Arnould & Wallendorf, 1994; Hirschman, 1986) and related fields of human inquiry (Bruner 1990; Mitroff & Kilmann, 1976; Orr, 1990; Zukier, 1986) support the proposition that

Proposition 1: People think narratively rather than argumentatively or paradigmatically (Weick, 1995, p. 127).

Two additional propositions complement this first one.

Proposition 2: A substantial amount of information stored and retrieved from memory is episodic—stories that include inciting incidents, experiences, outcomes/evaluations, and summaries/nuances of person-to-person and person-and-brand relationships (see Fournier, 1998; Schank, 1990).

Proposition 3: Stories expressing how and why life changes are highly persuasive (see McKee (1997), McKee (2003)).

Research on storytelling (e.g., see Arnould and Wallendorf, 1994; Fournier, 1998; Schank, 1990) is useful because examining stories helps clarify and deepen knowledge of how people resolve paradoxes triggered in their minds by unbalanced states. Learning stories enables the researcher to perceive the complexity often associating when initial balanced states become unbalanced and the steps taken to achieve old or new balanced states (Heider, 1958; Woodside and Chebat, 2001). Storytelling research enables holistic views on how initial balanced states become unbalanced and the steps taken to achieve the old or a new balanced state.

First-person stories (i.e., a story that the protagonist in the story reports to herself and possibly to others, i.e., an emic interpretation of how, why, who, when, and where events unfold with what immediate and long-term consequences) are what people bring back from travels and destination visits. Ethnographic research (i.e., etic) reports of city visitors’ behaviors and meanings visitors have of their experiences often fail to include emic interpretations (e.g., Moore, 1985); the reader of such reports might well ask, do the visitors observed by the ethnographer and who answer the observers questions actually report to themselves similar interpretations as the ethnographer reports?

Visitors own storytelling about their own experiences often describe myth enactments/climaxes uniquely relevant to specific destinations. Such storytelling closes with advocating future visitors by oneself and others, or the avoidance of such visits—the present article examines this fundamental proposition.

Holt (2003) claims that people have always needed myths—simple stories with compelling characters and resonant plots, myths help us make sense of the world.

Icons are encapsulated myths. They are powerful because they deliver myths to us in a tangible form, thereby making them more accessible. Icons are not just brands, of course. More often, they are people [Ronald Regan, Marylyn Monroe, and Martin Luther King]… When a brand creates a myth, most often through advertisements, consumers come to perceive the myth as embodied in the product. So they buy the product to consume the myth and to forge a relationship with the author: the brand. Anthropologists call this ‘ritual action.’ When Nike's core customers laced up their Air Jordan's in the early 1990s, they tapped into Nike's myth of individual achievement through perseverance…iconic brands embody not just any myth but myths that attempt to resolve acute tension people feel between their own lives and society's prevailing ideology. (Holt, 2003, p. 44)

Holt (2003) urges marketers to consider moving away from conventional marketing of attempting to position a brand as offering unique attributes and benefits; he outlines a brand strategy for competing to provide the most compelling myth. Brand winners in myth markets become icons; they are the greatest performers of the greatest myths, and they bask in glory and cultural leadership. More often than not, in America at least, those who win in myth markets are performing a myth of rebelling; the most successful icons rely on an intimate and credible relationship with a rebel world: Nike with the African–American ghetto, Harley with outlaw bikers, Volkswagen with bohemian artists, Apple with cyberpunks, Mountain Dew with slackers—protagonists who would rather pursue quixotic activities than “grow up” and get serious about careers (see Holt, 2003).

While Holt approaches iconic brand analysis from the perspective of marketers, the need exists to learn how consumers implicitly and explicitly enact brand myths. For example, from one marketer's perspective at Harley: “What we sell is the ability for a 43-year-old accountant to dress in black leather, ride through small towns, and have people be afraid of him” (Peters, 2003, p. 116). Does the 43-year-old accountant's lived-myth plot match with the marketer's plot? Responding to this issue, a substantial number of studies focus on how consumers enact myths via experiences with iconic brands (e.g., see Brown, Kozinets, & Sherry, 2003; Stern, 1988).

Relating to the primary focus on destinations providing visitors the opportunity to enact iconic myths, Borgerson and Schroder (2003) detail such a myth for the holiday vacation destination frequently found to rank first among Americans: Hawaii. Through furniture, books, dishes, and record albums from the 1950s, they describe how marketing, tourism, music, and stereotypes combine to “package paradise”: metaphorically, connections to the primitive, pagan, and virginal inspire visions of exotic young females, sensual, sexually available, and ready to frolic. What better escape than the postcoital sigh, the fall into slumber, and a tasty luau meal upon awakening (Borgerson & Schroder, 2003, p. 223). However, the issues remain for further study of if and how visitors enact this myth as Borgerson and Schroder interpret from the artifacts they examine; such additional research complements and extends “insightfulness” only research approaches (e.g., Holt, 1991, p. 61; Holt, 2003). Hunt (1993) informs this observation and suggests using multiple methods for exploring the issue of objectivity (see Woodside, 2006, as well).

This article reports an exploration of mostly the stories first-time visitors tell themselves and others about their visits to two Italian cities (Bologna and Florence) and briefly reviews the iconic myths implied by first-thoughts (e.g., nicknames, kernel concepts) these two cities imply. Section 2 following this introduction presents the method. Section 3 covers the findings. Section 4 provides a revisionist paradigm to Holt's recommendations on how to build a brand icon. Section 5 provides a general discussion, limitations, and suggestions for further research.

Section snippets

Method

An individual-level netnography using a purposive sampling of visitors’ journal stories provides the interpretive data for this report. Kozinets (2002) provides details of conducting ethnographic studies in cyberspace—what he labels to be netnography. An attempt was made to find diverse (both positive and negative) visitor journal postings of their on-going experiences and first impressions while visiting Bologna and Florence (separate informants). Similar to the method that Brown et al. (2003)

Findings

The findings include a summary of the iconic myth each city presents over several decades and centuries as found in popular literature and tourism marketing websites. Following a summary exhibit for each city, additional exhibits offer abstracts or complete blog-journal stories—two positive and one negative stories per city. A balance/imbalance map deconstruction exhibit follows each story.

A revisionist view on how to build a destination brand icon

Holt (2003) recommends the following steps for building an iconic brand. First, target national contradictions—while market fragmentation is the rule in many sectors of the economy, icons necessarily speak to mass audiences. Second, create myths that lead culture, for example, Mountain Dew (a soft drink) was a breakthrough success in the 1990s because, in the midst of a labor market shake-up, the brand provided a symbolic solution to young men who weren’t stars of the new free-agent nation.

General discussion, limitations, and suggestions for future research

Stories do move people profoundly (McKee, 1997) to destinations as well as in their search to fulfilling their needs for specific terminal values (Woodside, 2005). Stories provide clues to unconscious as well as conscious thinking (Woodside (2005), Woodside (2006); Zaltman, 2003). People store, retrieve, and talk to others in story contexts (Schank, 1990). First-hand visitor reports of experiencing destinations indicate that tourists tell stories that offer clues of how they interpret and enact

Strategic implications for building effective destination images

Research on naturally occurring visitor storytelling provides destination tourism strategists with information about “exciting incidents” (McKee, 2003) representing unique associations and emotional highpoints that visitors are likely to retrieve and report automatically when discussing these destinations. Such storytelling reports provide creative clues for positioning a destination uniquely and meaningfully in the minds of potential future visitors. The stories destination visitors tell often

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