Paper
14 April 1993 Interactive indexing into image databases
Michael J. Swain
Author Affiliations +
Proceedings Volume 1908, Storage and Retrieval for Image and Video Databases; (1993) https://doi.org/10.1117/12.143659
Event: IS&T/SPIE's Symposium on Electronic Imaging: Science and Technology, 1993, San Jose, CA, United States
Abstract
The general problem of object recognition is difficult and often requires a large amount of computing resources, even for locating an object within a single image. How, then, can it be possible to build a tool for indexing into a large database of, say, thousands of images, which works effectively in `interactive time' on affordable hardware? One important optimization is to take advantage of interaction with the user to find out what types of variation are expected in the database, and to rely on the user to discriminate between similar-looking objects. Another is to create appropriate data structures off-line to speed on-line searches. We are building a tool, called FINDIT, for locating the image of an object from within a large number of images of scenes which may contain the object. The user outlines an object in an image that he wants to find in the database, and specifies the constraints on the transformations of the object that are expected to occur. The program acts as a filter to quickly reduce the possible number of candidates to a number small enough to be perused by the user. FINDIT chooses an appropriate search algorithm depending on the selection of constraints by the user.
© (1993) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Michael J. Swain "Interactive indexing into image databases", Proc. SPIE 1908, Storage and Retrieval for Image and Video Databases, (14 April 1993); https://doi.org/10.1117/12.143659
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Cited by 132 scholarly publications.
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KEYWORDS
Databases

Image compression

Image storage

Light sources and illumination

Object recognition

Data modeling

Detection and tracking algorithms

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