Paper
23 July 1999 Minefield overwatch using moving target indicator radar
Anthony Donadio, Robert Ewing, William J. Kenneally, John J. Santapietro
Author Affiliations +
Abstract
Traditional antipersonnel land mines are an effective military tool, but they are unable to distinguish friend from foe, or civilian from military personnel. The concept described here uses an advanced moving target indicator (MTI) radar to scan the minefield in order to detect movement towards or within the minefield, coupled with visual identification by a human operator and a communication link for command and control. Selected mines in the minefield can then be activated by means of the command link. In order to demonstrate this concept, a 3D, interactive simulation has been developed. This simulation builds on previous work by integrating a detailed analytical model of an MTI radar. This model has been tailored to the specific application of detection of slowly moving dismounted entities immersed in ground clutter. The model incorporates the effects of internal scatterer motion and antenna scanning modulation in order to provide a realistic representation of the detection problem in this environment. The angle information on the MTI target detection is then passed to a virtual 3D sight which cues a human operator to the target location. In addition, radar propagation effects and an experimental design in which the radar itself is used as a command link are explored.
© (1999) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Anthony Donadio, Robert Ewing, William J. Kenneally, and John J. Santapietro "Minefield overwatch using moving target indicator radar", Proc. SPIE 3694, Modeling, Simulation, and Visualization for Real and Virtual Environments, (23 July 1999); https://doi.org/10.1117/12.354468
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KEYWORDS
Radar

Target detection

Distributed interactive simulations

Land mines

3D modeling

Visualization

Modulation

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