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Fast heuristics for minimum length rectangular partitions of polygons

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Published:01 August 1986Publication History

ABSTRACT

We consider the problem of partitioning isothetic polygons into rectangles by drawing edges of minimum total length. The problem has various applications [LPRS], eg. in VLSI design when dividing routing regions into channels ([Riv1], [Riv2]). If the polygons contain holes, the problem in NP-hard [LPRS]. In this paper it is shown how solutions within a constant factor of the optimum can be computed in time Ο(n log n), thus improving the previous Ο(n2) time bound. An unusual divide-and-conquer technique is employed, involving alternating search from two opposite directions, and further efficiency is gained by using a fast method to sort subsets of points. Generalized Voronoi diagrams are used in combination with plane-sweeping in order to detect all “well bounded” rectangles, which are essential for the heuristic.

References

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  1. Fast heuristics for minimum length rectangular partitions of polygons

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                    cover image ACM Conferences
                    SCG '86: Proceedings of the second annual symposium on Computational geometry
                    August 1986
                    322 pages
                    ISBN:0897911946
                    DOI:10.1145/10515

                    Copyright © 1986 ACM

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                    Publication History

                    • Published: 1 August 1986

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