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Dialogue structures for virtual worlds

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Published:01 March 1991Publication History
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References

  1. 1.Brooks. F.P. Grasping Realily through Illusion. Proceedings. ACM SIGCHI. 1-11, 1988. Google ScholarGoogle ScholarDigital LibraryDigital Library
  2. 2.Foley, J.D., van Dam. A., Feiner, S.K., and Hughes. J.F. Computer Graphics, Principles and Practice. Addison-Wesley. 1990. Google ScholarGoogle ScholarDigital LibraryDigital Library
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  6. 6.Wiecha, C. Bennelt, W., Boles, S. and Gould, J. Generating Highly Interactive User Interfaces. Proceedings ACM SIGCHI 89, 277-282, 1989. Google ScholarGoogle ScholarDigital LibraryDigital Library
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  1. Dialogue structures for virtual worlds

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            cover image ACM Conferences
            CHI '91: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
            April 1991
            511 pages
            ISBN:0897913833
            DOI:10.1145/108844

            Copyright © 1991 ACM

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            Publication History

            • Published: 1 March 1991

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            CHI '91 Paper Acceptance Rate56of240submissions,23%Overall Acceptance Rate6,199of26,314submissions,24%

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