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Estimation of minimax values

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Published:01 December 1986Publication History

ABSTRACT

In estimating minimax values, an important topic in the study of heuristic game tree searches, a pathological phenomenon sometimes results when the conventional minimax procedure is used as a back-up process. In this paper exact methods are derived for two different games, one using product-propagation rules as a back-up process and another not using any back-up process. The method of estimating minimax values in a heuristic game tree search should depend on both the static evaluation function and the structure of the game tree; it can be very different for different games.

References

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  3. 3.Nau, D. S., Pathology on Game Trees Revisited, and an Alternative to Minimaxing, Artificial Intelligence 21 (1983), 221-224.Google ScholarGoogle ScholarDigital LibraryDigital Library
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  5. 5.Nau, D. S., Purdom, P. and Tzeng, C.-H., Experiments on Alternative to Minimax, to appear in International 3ournal of Computer and Information Science, 1986. Google ScholarGoogle ScholarDigital LibraryDigital Library
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  9. 9.Tzeng, C.-H. and Purdom, P. W., Estimation of the Minimax Values of TWO Games, Working Paper WP-1, Computer Science Department, Ball State University, 1984.Google ScholarGoogle Scholar

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                      cover image ACM Conferences
                      ISMIS '86: Proceedings of the ACM SIGART international symposium on Methodologies for intelligent systems
                      December 1986
                      450 pages
                      ISBN:0897912063
                      DOI:10.1145/12808

                      Copyright © 1986 ACM

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                      Publication History

                      • Published: 1 December 1986

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