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Playability heuristics for mobile multi-player games

Published:19 September 2007Publication History

ABSTRACT

Multi-player games are engaging because of social interaction and competing with real players. Currently, many digital games are multi-player or have multi-player features. When evaluating the playability of multi-player games, we need to consider player-to-player interaction. In this paper, we introduce and describe playability heuristics for mobile multi-player games that complement the playability heuristic model that we have presented earlier. Multi-player heuristics have been developed by identifying playability problems in game evaluations and comparing these findings to game design guidelines and other studies found in the literature. The results indicate that the presented multi-player heuristics correspond to issues that are addressed to be important in multi-player games.

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      cover image ACM Conferences
      DIMEA '07: Proceedings of the 2nd international conference on Digital interactive media in entertainment and arts
      September 2007
      212 pages
      ISBN:9781595937087
      DOI:10.1145/1306813

      Copyright © 2007 ACM

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      Publication History

      • Published: 19 September 2007

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