ABSTRACT
This course surveys several practical techniques advanced by graphics and vision researchers for applications in cultural heritage, archeology, and art history. Topics include: efficient techniques for digital capture of heritage objects, appropriate uses in the heritage field, an end-to-end pipeline for processing archeological reconstructions (with special attention to incorporating archeological data and review throughout the process), how digital techniques are actually used in cultural heritage projects, and an honest evaluation of progress and challenges in this field.
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Index Terms
- Computation & cultural heritage: fundamentals and applications
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