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Mesh saliency and human eye fixations

Published:25 February 2010Publication History
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Abstract

Mesh saliency has been proposed as a computational model of perceptual importance for meshes, and it has been used in graphics for abstraction, simplification, segmentation, illumination, rendering, and illustration. Even though this technique is inspired by models of low-level human vision, it has not yet been validated with respect to human performance. Here, we present a user study that compares the previous mesh saliency approaches with human eye movements. To quantify the correlation between mesh saliency and fixation locations for 3D rendered images, we introduce the normalized chance-adjusted saliency by improving the previous chance-adjusted saliency measure. Our results show that the current computational model of mesh saliency can model human eye movements significantly better than a purely random model or a curvature-based model.

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        cover image ACM Transactions on Applied Perception
        ACM Transactions on Applied Perception  Volume 7, Issue 2
        February 2010
        129 pages
        ISSN:1544-3558
        EISSN:1544-3965
        DOI:10.1145/1670671
        Issue’s Table of Contents

        Copyright © 2010 ACM

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        Publication History

        • Published: 25 February 2010
        • Accepted: 1 January 2009
        • Revised: 1 August 2008
        • Received: 1 May 2007
        Published in tap Volume 7, Issue 2

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