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Gamification in MOOC: challenges, opportunities and proposals for advancing MOOC model

Published:01 October 2014Publication History

ABSTRACT

The phenomenon of MOOC (Massive Online Open Courses) is increasingly experienced and is challenged by very low completion rates. There are a large number of students who drop out of the course, so it is necessary to find new ways to motivate these students and get them to complete the course. This paper proposes a model to motivate MOOC's students based on gamification using the most attractive and addictive elements of games in environments that are not for play.

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  1. Gamification in MOOC: challenges, opportunities and proposals for advancing MOOC model

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                    Reviews

                    Stewart Mark Godwin

                    As the online learning community matures, the low completion rates in massive open online courses (MOOCs) are raising concerns for both administrators and educators. This paper suggests and evaluates solutions that will improve participation and increase motivation. The objective is to introduce gamification, which will apply the advantages of games to course materials and assessment tasks. Building on the cooperative MOOC model, the authors introduce a new layer that includes elements of gamification, which will increase the level of motivation in participants. The authors propose using the Moodle platform, which has features that suit a strategy of gamification. There are five proposed objectives that can be added to a Moodle course: ranking rates, voluntary activity, course progress, certification, and number of “likes.” Each of these satisfies a number of criteria like social networking, learning communities, and student intrinsic motivation. The authors acknowledge some minor limitations of the model, but will continue with the research by implementing the model and investigating the potential of 3D virtual environments. I would recommend this paper to those educators and online developers who are seeking an alternative model for MOOC design. Online Computing Reviews Service

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                    • Published in

                      cover image ACM Other conferences
                      TEEM '14: Proceedings of the Second International Conference on Technological Ecosystems for Enhancing Multiculturality
                      October 2014
                      711 pages
                      ISBN:9781450328968
                      DOI:10.1145/2669711

                      Copyright © 2014 ACM

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                      Publication History

                      • Published: 1 October 2014

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