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Huddler: Convening Stable and Familiar Crowd Teams Despite Unpredictable Availability

Published:25 February 2017Publication History

ABSTRACT

Distributed, parallel crowd workers can accomplish simple tasks through workflows, but teams of collaborating crowd workers are necessary for complex goals. Unfortunately, a fundamental condition for effective teams -- familiarity with other members -- stands in contrast to crowd work's flexible, on-demand nature. We enable effective crowd teams with Huddler, a system for workers to assemble familiar teams even under unpredictable availability and strict time constraints. Huddler utilizes a dynamic programming algorithm to optimize for highly familiar teammates when individual availability is unknown. We first present a field experiment that demonstrates the value of familiarity for crowd teams: familiar crowd teams doubled the performance of ad-hoc (unfamiliar) teams on a collaborative task. We then report a two-week field deployment wherein Huddler enabled crowd workers to convene highly familiar teams in 18 minutes on average. This research advances the goal of supporting long-term, team-based collaborations without sacrificing the flexibility of crowd work.

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      cover image ACM Conferences
      CSCW '17: Proceedings of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing
      February 2017
      2556 pages
      ISBN:9781450343350
      DOI:10.1145/2998181

      Copyright © 2017 ACM

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      • Published: 25 February 2017

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