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Providing Haptics to Walls & Heavy Objects in Virtual Reality by Means of Electrical Muscle Stimulation

Published:02 May 2017Publication History

ABSTRACT

We explore how to add haptics to walls and other heavy objects in virtual reality. When a user tries to push such an object, our system actuates the user's shoulder, arm, and wrist muscles by means of electrical muscle stimulation, creating a counter force that pulls the user's arm backwards. Our device accomplishes this in a wearable form factor.

In our first user study, participants wearing a head-mounted display interacted with objects provided with different types of EMS effects. The repulsion design (visualized as an electrical field) and the soft design (visualized as a magnetic field) received high scores on "prevented me from passing through" as well as "realistic".

In a second study, we demonstrate the effectiveness of our approach by letting participants explore a virtual world in which all objects provide haptic EMS effects, including walls, gates, sliders, boxes, and projectiles.

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    • Published in

      cover image ACM Conferences
      CHI '17: Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems
      May 2017
      7138 pages
      ISBN:9781450346559
      DOI:10.1145/3025453

      Copyright © 2017 ACM

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      Publication History

      • Published: 2 May 2017

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      Acceptance Rates

      CHI '17 Paper Acceptance Rate600of2,400submissions,25%Overall Acceptance Rate6,199of26,314submissions,24%

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