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Information Visualisation, Gamification and Immersive Technologies in Participatory Planning

Published:20 April 2018Publication History

ABSTRACT

Public participation in the decision-making processes that shape the urban environments we inhabit is an imperative aspect of a democratic society. Recent developments in the fields of Information Visualization, Gamification and Immersive Technologies (AR/VR/MR) offer novel opportunities for civic engagement in the planning process that remain largely unexplored. This SIG aims to identify ways in which these technologies can be used to tackle the public participation challenges identified by the European Commission, the UN Habitat and the World Bank and experienced by citizens across the world. The overarching goal of this SIG is to define methods and processes where technology can facilitate public participation in the planning process for the inclusive and democratic development of our cities. The overarching goal of this SIG is to bring together an interdisciplinary group of practitioners, academics and policy makers from the CHI communities (Design, User Experience, HCI for Development (HCI4D), Sustainability and Games & Entertainment) and beyond, to discuss innovative ways to increase the transparency, accountability and democratic legitimacy of this innately political process.

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  1. Information Visualisation, Gamification and Immersive Technologies in Participatory Planning

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      • Published in

        cover image ACM Conferences
        CHI EA '18: Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems
        April 2018
        3155 pages
        ISBN:9781450356213
        DOI:10.1145/3170427

        Copyright © 2018 Owner/Author

        Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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        Association for Computing Machinery

        New York, NY, United States

        Publication History

        • Published: 20 April 2018

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        Acceptance Rates

        CHI EA '18 Paper Acceptance Rate1,208of3,955submissions,31%Overall Acceptance Rate6,164of23,696submissions,26%

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        CHI Conference on Human Factors in Computing Systems
        May 11 - 16, 2024
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