skip to main content
10.1145/3176349.3176384acmconferencesArticle/Chapter ViewAbstractPublication PagesirConference Proceedingsconference-collections
research-article
Best Paper

Here and Now: Reality-Based Information Retrieval: Perspective Paper

Published:01 March 2018Publication History

ABSTRACT

Today, the widespread use of mobile devices allows users to search information "on the go»», whenever and wherever they want, no longer confining Information Retrieval to classic desktop interfaces. We believe that technical advances in Augmented Reality will allow Information Retrieval to go even further, making use of both the users» surroundings and their abilities to interact with the physical world. In this paper, we present the fundamental concept of Reality-Based Information Retrieval, which combines the classic Information Retrieval process with Augmented Reality technologies to provide context-dependent search cues and situated visualizations of the query and the results. With information needs often stemming from real-world experiences, this novel combination has the potential to better support both Just-in-time Information Retrieval and serendipity. Based on extensive literature research, we propose a conceptual framework for Reality-Based Information Retrieval. We illustrate and discuss this framework and present two prototypical implementations, which we tested in small user studies. They demonstrate the feasibility of our concepts and inspired our discussion of notable challenges for further research in this novel and promising area.

References

  1. Antti Ajanki, Mark Billinghurst, Toni Järvenpää, Melih Kandemir, Samuel Kaski, Markus Koskela, Mikko Kurimo, Jorma Laaksonen, Kai Puolamäki, Teemu Ruokolainen, et al. 2010. Contextual information access with augmented reality. In Proc. 2010 IEEE Int. Workshop MLSP. IEEE, 95--100.Google ScholarGoogle ScholarCross RefCross Ref
  2. James Allan, Bruce Croft, Alistair Moffat, and Mark Sanderson. 2012. Frontiers, Challenges, and Opportunities for Information Retrieval: Report from SWIRL 2012 the Second Strategic Workshop on Information Retrieval in Lorne. SIGIR Forum 46, 1 (May 2012), 2--32. Google ScholarGoogle ScholarDigital LibraryDigital Library
  3. Jürgen Assfalg, Alberto Del Bimbo, and Pietro Pala. 2002. Three-Dimensional Interfaces for Querying by Example in Content-Based Image Retrieval. IEEE Trans. Vis. Comput. Graphics 8, 4 (Oct. 2002), 305--318. Google ScholarGoogle ScholarDigital LibraryDigital Library
  4. Juhee Bae, Vidya Setlur, and Benjamin Watson. 2015. GraphTiles: A Visual Interface Supporting Browsing and Imprecise Mobile Search. In Proc. MobileHCI '15. ACM, New York, NY, USA, 63--70. Google ScholarGoogle ScholarDigital LibraryDigital Library
  5. Robert Ball, Chris North, and Doug A. Bowman. 2007. Move to Improve: Promoting Physical Navigation to Increase User Performance with Large Displays. In Proc. CHI '07. ACM, New York, NY, USA, 191--200. Google ScholarGoogle ScholarDigital LibraryDigital Library
  6. Daniel Belcher, Mark Billinghurst, SE Hayes, and Randy Stiles. 2003. Using Augmented Reality for Visualizing Complex Graphs in Three Dimensions. In Proc. ISMAR '03. IEEE CS, Washington, DC, USA, 84--93. Google ScholarGoogle ScholarDigital LibraryDigital Library
  7. Mark Billinghurst, Adrian Clark, and Gun Lee. 2015. A Survey of Augmented Reality. Found. Trends Hum.-Comput. Interact. 8, 2--3 (March 2015), 73--272. Google ScholarGoogle ScholarDigital LibraryDigital Library
  8. Ourdia Bouidghaghen, Lynda Tamine-Lechani, and Mohand Boughanem. 2009. Dynamically Personalizing Search Results for Mobile Users. In Proc. FQAS '09. Springer-Verlag, Berlin, Heidelberg, 99--110. Google ScholarGoogle ScholarDigital LibraryDigital Library
  9. John Brooke. 1996. SUS: a "quick and dirty" usability scale. In Usability Evaluation in Industry. Taylor and Francis.Google ScholarGoogle Scholar
  10. Michael K. Buckland and Christian Plaunt. 2000. On the Construction of Selection Systems. Library Hi Tech 12 (06 2000).Google ScholarGoogle Scholar
  11. Wolfgang Büschel, Patrick Reipschläger, Ricardo Langner, and Raimund Dachselt. 2017. Investigating the Use of Spatial Interaction for 3D Data Visualization on Mobile Devices. In Proc. ISS '17. ACM, New York, NY, USA, 62--71. Google ScholarGoogle ScholarDigital LibraryDigital Library
  12. Juan Pablo Carrascal and Karen Church. 2015. An In-Situ Study of Mobile App&Mobile Search Interactions. In Proc. CHI '15. ACM, New York, NY, USA, 2739--2748. Google ScholarGoogle ScholarDigital LibraryDigital Library
  13. Patrick Chiu, Andreas Girgensohn, Surapong Lertsithichai, Wolf Polak, and Frank Shipman. 2005. MediaMetro: Browsing Multimedia Document Collections with a 3D City Metaphor. In Proc. MULTIMEDIA '05. ACM, New York, NY, USA, 213--214. Google ScholarGoogle ScholarDigital LibraryDigital Library
  14. Karen Church, Mauro Cherubini, and Nuria Oliver. 2014. A Large-scale Study of Daily Information Needs Captured in Situ. ACM Trans. Comput.-Hum. Interact. 21, 2, Article 10 (Feb. 2014), 46 pages. Google ScholarGoogle ScholarDigital LibraryDigital Library
  15. Karen Church and Barry Smyth. 2009. Understanding the Intent Behind Mobile Information Needs. In Proc. IUI '09. ACM, New York, NY, USA, 247--256. Google ScholarGoogle ScholarDigital LibraryDigital Library
  16. John Eakins, Margaret Graham, and Tom Franklin. 1999. Content-based Image Retrieval. In Library and Information Briefings.Google ScholarGoogle Scholar
  17. Neven ElSayed, Bruce Thomas, Kim Marriott, Julia Piantadosi, and Ross Smith. 2015. Situated Analytics. In 2015 Big Data Visual Analytics (BDVA). 1--8. https: //doi.org/10.1109/BDVA.2015.7314302{18} Barrett Ens, Ahmad Byagowi, Teng Han, Juan David Hincapié-Ramos, and Pourang Irani. 2016. Combining Ring Input with Hand Tracking for Precise, Natural Interaction with Spatial Analytic Interfaces. In Proc. SUI '16. ACM, New York, NY, USA, 99--102. Google ScholarGoogle ScholarDigital LibraryDigital Library
  18. Barrett Ens, Juan David Hincapié-Ramos, and Pourang Irani. 2014. Ethereal Planes: A Design Framework for 2D Information Space in 3D Mixed Reality Environments. In Proc. SUI '14. ACM, New York, NY, USA, 2--12. Google ScholarGoogle ScholarDigital LibraryDigital Library
  19. Barrett Ens and Pourang Irani. 2017. Spatial Analytic Interfaces: Spatial User Interfaces for In Situ Visual Analytics. IEEE Comp. Graph. Appl. 37, 2 (2017), 66--79. Google ScholarGoogle ScholarDigital LibraryDigital Library
  20. Xin Fan, Xing Xie, Zhiwei Li, Mingjing Li, and Wei-Ying Ma. 2005. Photo-tosearch: Using Multimodal Queries to Search the Web from Mobile Devices. In Proc. MIR '05. ACM, New York, NY, USA, 143--150. Google ScholarGoogle ScholarDigital LibraryDigital Library
  21. Bernd Girod, Vijay Chandrasekhar, David M Chen, Ngai-Man Cheung, Radek Grzeszczuk, Yuriy Reznik, Gabriel Takacs, Sam S Tsai, and Ramakrishna Vedantham. 2011. Mobile visual search. IEEE Signal Process. Mag. 28, 4 (2011), 61--76.Google ScholarGoogle ScholarCross RefCross Ref
  22. Raphael Grasset, Tobias Langlotz, Denis Kalkofen, Markus Tatzgern, and Dieter Schmalstieg. 2012. Image-driven View Management for Augmented Reality Browsers. In Proc. ISMAR '12. IEEE Computer Society, Washington, DC, USA, 177--186. Google ScholarGoogle ScholarDigital LibraryDigital Library
  23. Yulan Guo, Mohammed Bennamoun, Ferdous Sohel, Min Lu, and Jianwei Wan. 2014. 3D Object Recognition in Cluttered Scenes with Local Surface Features: A Survey. IEEE Trans. Pattern Anal. Mach. Intell. 36, 11 (Nov 2014), 2270--2287.Google ScholarGoogle ScholarCross RefCross Ref
  24. Djoerd Hiemstra. 2009. Information Retrieval Models. In Information Retrieval. John Wiley&Sons, Ltd, 1--19.Google ScholarGoogle Scholar
  25. Ronghang Hu, Huazhe Xu, Marcus Rohrbach, Jiashi Feng, Kate Saenko, and Trevor Darrell. 2016. Natural language object retrieval. In Proc. CVPR '16. 4555-- 4564.Google ScholarGoogle ScholarCross RefCross Ref
  26. Edwin L. Hutchins, James D. Hollan, and Donald A. Norman. 1985. Direct Manipulation Interfaces. Hum.-Comput. Interact. 1, 4 (Dec. 1985), 311--338. Google ScholarGoogle ScholarDigital LibraryDigital Library
  27. Peter Ingwersen and Kalervo Järvelin. 2005. The Turn: Integration of Information Seeking and Retrieval in Context (The Information Retrieval Series). Springer-Verlag New York, Inc., Secaucus, NJ, USA. Google ScholarGoogle ScholarDigital LibraryDigital Library
  28. Daisuke Iwai, Tatsunori Yabiki, and Kosuke Sato. 2013. View management of projected labels on nonplanar and textured surfaces. IEEE Trans. Vis. Comput. Graphics 19, 8 (2013), 1415--1424. Google ScholarGoogle ScholarDigital LibraryDigital Library
  29. Masakazu Iwamura, Kai Kunze, Yuya Kato, Yuzuko Utsumi, and Koichi Kise. 2014. Haven'T We Met Before?: A Realistic Memory Assistance System to Remind You of the Person in Front of You. In Proc. AH '14. ACM, New York, NY, USA, Article 32, 4 pages. Google ScholarGoogle ScholarDigital LibraryDigital Library
  30. Matt Jones, George Buchanan, Richard Harper, and Pierre-Louis Xech. 2007. Questions Not Answers: A Novel Mobile Search Technique. In Proc. CHI '07. ACM, New York, NY, USA, 155--158. Google ScholarGoogle ScholarDigital LibraryDigital Library
  31. Amy K. Karlson, George G. Robertson, Daniel C. Robbins, Mary P. Czerwinski, and Greg R. Smith. 2006. FaThumb: A Facet-based Interface for Mobile Search. In Proc. CHI '06. ACM, New York, NY, USA, 711--720. Google ScholarGoogle ScholarDigital LibraryDigital Library
  32. Jens Keil, Michael Zoellner, Timo Engelke, Folker Wientapper, and Michael Schmitt. 2013. Controlling and Filtering Information Density with Spatial Interaction Techniques via Handheld Augmented Reality. Springer, Berlin, Heidelberg, 49--57.Google ScholarGoogle Scholar
  33. Konstantin Klamka and Raimund Dachselt. 2015. Elasticcon: Elastic Controllers for Casual Interaction. In Proc. MobileHCI '15. ACM, NY, USA, 410--419. Google ScholarGoogle ScholarDigital LibraryDigital Library
  34. Jarrod Knibbe, Sue Ann Seah, and Mike Fraser. 2014. VideoHandles: Replicating Gestures to Search Through Action-camera Video. In Proc. SUI '14. ACM, New York, NY, USA, 50--53. Google ScholarGoogle ScholarDigital LibraryDigital Library
  35. ByoungChul Ko and Hyeran Byun. 2002. Query-by-Gesture: An Alternative Content-Based Image Retrieval Query Scheme. J. Vis. Lang. Comput. 13 (2002), 375--390.Google ScholarGoogle ScholarCross RefCross Ref
  36. Jihoon Ko, Sangjin Shin, Sungkwang Eom, Minjae Song, Dong-Hoon Shin, KyongHo Lee, and Yongil Jang. 2014. Semantically Enhanced Keyword Search for Smartphones. In Proc. WWW '14 Companion. ACM, New York, NY, USA, 327--328. Google ScholarGoogle ScholarDigital LibraryDigital Library
  37. Ricardo Langner, Ulrich von Zadow, Tom Horak, Annett Mitschick, and Raimund Dachselt. 2016. Content Sharing Between Spatially-Aware Mobile Phones and Large Vertical Displays Supporting Collaborative Work. Springer International Publishing, 75--96.Google ScholarGoogle Scholar
  38. Gang Li, Yue Liu, and Yongtian Wang. 2017. Evaluation of Labelling Layout Methods in Augmented Reality. In Proc. VR '17. 351--352. 00000Google ScholarGoogle ScholarCross RefCross Ref
  39. Jacob Boesen Madsen, Markus Tatzqern, Claus B Madsen, Dieter Schmalstieg, and Denis Kalkofen. 2016. Temporal Coherence Strategies for Augmented Reality Labeling. IEEE Trans. Vis. Comput. Graphics 22, 4 (April 2016), 1415--1423. Google ScholarGoogle ScholarDigital LibraryDigital Library
  40. Stephann Makri, Ann Blandford, Mel Woods, Sarah Sharples, and Deborah Maxwell. 2014. "Making my own luck": Serendipity strategies and how to support them in digital information environments. J. Assn. Inf. Sci. Tec. 65, 11 (2014), 2179--2194. Google ScholarGoogle ScholarDigital LibraryDigital Library
  41. Tamás Matuszka. 2015. The Design and Implementation of Semantic WebBased Architecture for Augmented Reality Browser. In The Semantic Web. Latest Advances and New Domains. Springer, 731--739. Google ScholarGoogle ScholarDigital LibraryDigital Library
  42. Lori McCay-Peet and Elaine G. Toms. 2015. Investigating serendipity: How it unfolds and what may influence it. J. Assn. Inf. Sci. Tec. 66, 7 (2015), 1463--1476. Google ScholarGoogle ScholarDigital LibraryDigital Library
  43. Lori McCay-Peet, Elaine G. Toms, and E. Kevin Kelloway. 2015. Examination of relationships among serendipity, the environment, and individual differences. Information Processing&Management 51, 4 (2015), 391 -- 412. Google ScholarGoogle ScholarDigital LibraryDigital Library
  44. Taniya Mishra and Srinivas Bangalore. 2010. Qme!: A Speech-based Questionanswering System on Mobile Devices. In Proc. HLT '10. Association for Computational Linguistics, Stroudsburg, PA, USA, 55--63. http://dl.acm.org/citation.cfm' id=1857999.1858006 Google ScholarGoogle ScholarDigital LibraryDigital Library
  45. Munehiro Nakazato and Thomas S Huang. 2001. 3D MARS: immersive virtual reality for content-based image retrieval. In Proc. ICME '01. 44--47.Google ScholarGoogle ScholarCross RefCross Ref
  46. Jason Orlosky, Kiyoshi Kiyokawa, Takumi Toyama, and Daniel Sonntag. 2015. Halo Content: Context-aware Viewspace Management for Non-invasive Augmented Reality. In Proc. IUI '15. ACM, New York, NY, USA, 369--373. Google ScholarGoogle ScholarDigital LibraryDigital Library
  47. Bradley J Rhodes and Pattie Maes. 2000. Just-in-time Information Retrieval Agents. IBM Syst. J. 39, 3--4 (July 2000), 685--704. Google ScholarGoogle ScholarDigital LibraryDigital Library
  48. Cornelis J. Van Rijsbergen. 1979. Information Retrieval (2nd ed.). ButterworthHeinemann, Newton, MA, USA. Google ScholarGoogle ScholarDigital LibraryDigital Library
  49. Dieter Schmalstieg and Tobias Hollerer. 2016. Augmented reality: principles and practice. Addison-Wesley Professional.Google ScholarGoogle Scholar
  50. Kimiaki Shirahama and Kuniaki Uehara. 2011. Query by Virtual Example: Video Retrieval Using Example Shots Created by Virtual Reality Techniques. In Int. Conf. on Image and Graphics '11. 829--834. Google ScholarGoogle ScholarDigital LibraryDigital Library
  51. Sophie Stellmach, Sebastian Stober, Andreas Nürnberger, and Raimund Dachselt. 2011. Designing Gaze-supported Multimodal Interactions for the Exploration of Large Image Collections. In Proc. NGCA '11. ACM, New York, NY, USA, Article 1, 8 pages. Google ScholarGoogle ScholarDigital LibraryDigital Library
  52. Zsolt Szalavári and Michael Gervautz. 1997. The Personal Interaction Panel -- a Two-Handed Interface for Augmented Reality. Computer Graphics Forum 16, 3 (1997), C335--C346.Google ScholarGoogle ScholarCross RefCross Ref
  53. Norimichi Ukita, Tomohisa Ono, and Masatsugu Kidode. 2005. Region Extraction of a Gaze Object Using the Gaze Point and View Image Sequences. In Proc. ICMI '05. ACM, NY, USA, 129--136. 00005 Google ScholarGoogle ScholarDigital LibraryDigital Library
  54. Nayuko Watanabe, Masayuki Okamoto, Masaaki Kikuchi, Takayuki Iida, Kenta Sasaki, Kensuke Horiuchi, and Masanori Hattori. 2011. Designing Mobile Search Interface with Query Term Extraction. Springer, Berlin, Heidelberg, 67--76.Google ScholarGoogle Scholar
  55. Sean White and Steven Feiner. 2009. SiteLens: Situated Visualization Techniques for Urban Site Visits. In Proc. CHI '09. ACM, New York, NY, USA, 1117--1120. Google ScholarGoogle ScholarDigital LibraryDigital Library
  56. Wesley Willett, Yvonne Jansen, and Pierre Dragicevic. 2017. Embedded Data Representations. IEEE Trans. Vis. Comput. Graphics 23, 1 (Jan 2017), 461--470. Google ScholarGoogle ScholarDigital LibraryDigital Library
  57. Xing Xie, Lie Lu, Menglei Jia, Hua Li, Frank Seide, and Wei-Ying Ma. 2008. Mobile Search With Multimodal Queries. Proc. of the IEEE 96, 4 (April 2008), 589--601.Google ScholarGoogle Scholar
  58. Tom Yeh, John J. Lee, and Trevor Darrell. 2008. Photo-based Question Answering. In Proc. MM '08. ACM, New York, NY, USA, 389--398. Google ScholarGoogle ScholarDigital LibraryDigital Library
  59. Degi Young and Ben Shneiderman. 1993. A graphical filter/flow representation of Boolean queries: A prototype implementation and evaluation. J. Am. Soc. Inf. Sci. 44, 6 (1993), 327--339. Google ScholarGoogle ScholarDigital LibraryDigital Library
  60. Stefan Zander, Chris Chiu, and Gerhard Sageder. 2012. A Computational Model for the Integration of Linked Data in Mobile Augmented Reality Applications. In Proc. I-SEMANTICS '12. ACM, New York, USA, 133--140. Google ScholarGoogle ScholarDigital LibraryDigital Library
  61. Qi Zhang, Simon Zaaijer, Song Wu, and Michael S. Lew. 2014. 3D Image Browsing: The Planets. In Proc. ICMR '14. ACM, New York, USA, Article 511, 3 pages. Google ScholarGoogle ScholarDigital LibraryDigital Library
  62. Yun Zhang, Hong Fu, Zhen Liang, Zheru Chi, and Dagan Feng. 2010. Eye Movement As an Interaction Mechanism for Relevance Feedback in a Content-based Image Retrieval System. In Proc. ETRA '10. ACM, New York, NY, USA, 37--40. Google ScholarGoogle ScholarDigital LibraryDigital Library

Index Terms

  1. Here and Now: Reality-Based Information Retrieval: Perspective Paper

      Recommendations

      Comments

      Login options

      Check if you have access through your login credentials or your institution to get full access on this article.

      Sign in
      • Published in

        cover image ACM Conferences
        CHIIR '18: Proceedings of the 2018 Conference on Human Information Interaction & Retrieval
        March 2018
        402 pages
        ISBN:9781450349253
        DOI:10.1145/3176349

        Copyright © 2018 ACM

        Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

        Publisher

        Association for Computing Machinery

        New York, NY, United States

        Publication History

        • Published: 1 March 2018

        Permissions

        Request permissions about this article.

        Request Permissions

        Check for updates

        Qualifiers

        • research-article

        Acceptance Rates

        CHIIR '18 Paper Acceptance Rate22of57submissions,39%Overall Acceptance Rate55of163submissions,34%

      PDF Format

      View or Download as a PDF file.

      PDF

      eReader

      View online with eReader.

      eReader