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Designing to Distract: Can Interactive Technologies Reduce Visitor Anxiety in a Children's Hospital Setting?

Published:09 April 2019Publication History
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Abstract

Many public buildings are entered through reception areas, intended for visitors to sit and wait in to be met. A concern is how to make visitors feel welcome while in transit. Hospitals, medical centres and other healthcare organisations are a special case where the challenge is to enable patients and families feel less anxious when waiting. One approach has been to design for distraction – where displays, surfaces, and interactive installations are created to draw visitor's attention away from their immediate thoughts. However, little is known as to how people respond to such interventions. We present the findings of an ethnographic study that examined the social and psychological effects of using distraction as a design principle in a children's hospital reception area. We discuss the challenges of designing to distract, in relation to how it can be combined with other architectural and HCI ones, when developing new human–building interfaces.

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      • Published in

        cover image ACM Transactions on Computer-Human Interaction
        ACM Transactions on Computer-Human Interaction  Volume 26, Issue 2
        Special Issue on Human-Building Interaction
        April 2019
        217 pages
        ISSN:1073-0516
        EISSN:1557-7325
        DOI:10.1145/3319806
        Issue’s Table of Contents

        Copyright © 2019 ACM

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        Publication History

        • Published: 9 April 2019
        • Accepted: 1 December 2018
        • Revised: 1 July 2018
        • Received: 1 January 2018
        Published in tochi Volume 26, Issue 2

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