ABSTRACT
This paper introduces a nascent project aimed at exploring new avenues to support creativity, socialisation and community through smart interfaces for augment reality. Augmented reality has been so far largely conceptualised from a point of view of 'power users' seeking to support very specific applications, e.g. in training and simulation. With the availability of devices to mass market, new applications become possible, and new research problems open up. We offer a preliminary framework consisting of 2 orthogonal continua (virtual-real and human-thing) and 2 critical perspective (postphenomenology/posthumanism and cultural interface). With this poster we hope to stimulate valuable discussion and seek input from the CHI community about the challenges, opportunities, and theoretical perspectives underpinning a smart, socialised AR.
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Index Terms
- Towards a Smart and Socialised Augmented Reality
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