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“Put-that-there”: Voice and gesture at the graphics interface

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Published:01 July 1980Publication History
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Abstract

Recent technological advances in connected-speech recognition and position sensing in space have encouraged the notion that voice and gesture inputs at the graphics interface can converge to provide a concerted, natural user modality.

The work described herein involves the user commanding simple shapes about a large-screen graphics display surface. Because voice can be augmented with simultaneous pointing, the free usage of pronouns becomes possible, with a corresponding gain in naturalness and economy of expression. Conversely, gesture aided by voice gains precision in its power to reference.

References

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  1. “Put-that-there”: Voice and gesture at the graphics interface

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      • Published in

        cover image ACM SIGGRAPH Computer Graphics
        ACM SIGGRAPH Computer Graphics  Volume 14, Issue 3
        July 1980
        327 pages
        ISSN:0097-8930
        DOI:10.1145/965105
        Issue’s Table of Contents

        Copyright © 1980 ACM

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        Association for Computing Machinery

        New York, NY, United States

        Publication History

        • Published: 1 July 1980

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