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Video game loot boxes are linked to problem gambling: Results of a large-scale survey

Table 1

Means and standard deviation of both loot box spending and other microtransaction spending, split by problem gambling severity.

Standard deviations in brackets. The spend statistics reported here are mean categories, rather than a conversion into dollar figures. Relevant categories for each mean score are given below each statistic.

Table 1

doi: https://doi.org/10.1371/journal.pone.0206767.t001