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The Future of Digital Tourism Alternatives in Virtual Reality

The Future of Digital Tourism Alternatives in Virtual Reality

Zuleyhan Baran, Huseyin Baran
ISBN13: 9781799885283|ISBN10: 1799885283|ISBN13 Softcover: 9781799885290|EISBN13: 9781799885306
DOI: 10.4018/978-1-7998-8528-3.ch004
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MLA

Baran, Zuleyhan, and Huseyin Baran. "The Future of Digital Tourism Alternatives in Virtual Reality." Handbook of Research on Digital Communications, Internet of Things, and the Future of Cultural Tourism, edited by Lídia Oliveira, IGI Global, 2022, pp. 58-84. https://doi.org/10.4018/978-1-7998-8528-3.ch004

APA

Baran, Z. & Baran, H. (2022). The Future of Digital Tourism Alternatives in Virtual Reality. In L. Oliveira (Ed.), Handbook of Research on Digital Communications, Internet of Things, and the Future of Cultural Tourism (pp. 58-84). IGI Global. https://doi.org/10.4018/978-1-7998-8528-3.ch004

Chicago

Baran, Zuleyhan, and Huseyin Baran. "The Future of Digital Tourism Alternatives in Virtual Reality." In Handbook of Research on Digital Communications, Internet of Things, and the Future of Cultural Tourism, edited by Lídia Oliveira, 58-84. Hershey, PA: IGI Global, 2022. https://doi.org/10.4018/978-1-7998-8528-3.ch004

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Abstract

In this study, a review of the future of VR technologies for digital tourism alternatives will be presented. The general purpose of the research is to contribute to VR technologies, which are developing and integrating with new systems with each passing day from the point of view of providing a general perspective in tourism. VR application information to deepen understanding of the scope of the digital future of tourism alternatives will be presented in a systematic framework. In general, VR technologies express the behavioral experiences of individuals in virtual environments. When tourism and VR technologies are combined, the composition of the product in which these virtual experiences are directed towards a purpose emerges. Every new development that occurs from a technological point of VR technology will make it possible to be used in every field of tourism. The contribution of this research is to provide suggestions for future studies as well as practical implications for the tourism industry regarding VR systems, which are among the digital tourism alternatives.

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